Proxy Gear has hit Beta phase

After a year of work on Proxy Gear, I am finally at a point where I can say most of the gameplay and main elements are done. The Dream Build Play version of the game represent about a third of the main campaign, fully functional and as fun as intended.



Since the game's backbone is complete, all that is left is fun stuff: a few more stages, more variations on the enemies, boss battles and such. Which (unlike slight balance and engine coding) are very exciting things to show off.

Expect more updates on this soon.

D6 out.